Dance Dance Revolution Max 2 - 7th Mix
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DDRMAX2 Dance Dance Revolution 7thMix, sometimes abbreviated as 7thMix is the 7th game in the Dance Dance Revolution series of music video games and the sequel to DDRMAX Dance Dance Revolution 6th Mix. It was released in the arcades by Konami on April 17, 2002. Although only officially released in Japan, arcade units exist worldwide. DDRMAX2 contains a total of 116 songs that are playable in normal gameplay, 34 of which are new to Dance Dance Revolution. 20 of these songs are hidden and unlockable.
The interface used is a red, grey, and yellow version of the Song Wheel interface introduced on DDR 5thMix. The names of the difficulty modes are "Light," Standard," and "Heavy," as they were in DDRMax.
The core gameplay of DDRMax2 is the same as the previous Dance Dance Revolution games. The 2-tiered scoring system which debuted on DDRMax is still utilized on DDRMax2. The Groove Radar also returned, along with the return of the previous Foot Rating system.
If, on the final stage, a player gets the grade of AA or better on any Heavy step routine, the game gives the message "Try Extra Stage." The song wheel on the Extra Stage is locked to Maxx Unlimited, which is played with the Reverse Scroll modifier, a Dark Modifier (Step line disappears) and a x1.5 Speed modifier. The Extra Stage is also played in "Pressure" mode, where health bar starts full and does not regenerate if it depletes with missed steps.
If the player scores a grade of AA or better, then they are forced to play "One More Extra Stage." This time, the Song Wheel is locked on 革命 (Kakumei).. The player is forced to play its Oni steps in a Reverse Scroll modifier, a Dark Modifier (Step line disappears) and a x3 Speed modifier. On One More Extra Stage, it is in sudden-death mode, which means just one step that is not scored "Perfect" or "Great" or one freeze that is scored "NG" ends the game.
The Nonstop Challenge, also referred to as Oni Mode, is a feature new to DDRMax2. It was officially renamed Challenge Mode in Dance Dance Revolution Extreme to avoid confusion with Nonstop Mode. The mode involves playing through 4-10 different usually themed songs with limited gaps between them just like in Nonstop Mode, but the traditional Dance Gauge is replaced by a "battery bar" with 3 lives (4 lives total,). A life is lost if a combo is broken (which is done by getting a step judged as a Good or less, or by breaking a Freeze). Lives can be regained after every song played, and some courses force different modifiers. If all lives (4) are lost, the game ends and the course fails. (The challenge Lives is also used at DDR Supernova 2 in Extra stage.)
In Challenge mode, the dance point system is slightly modified (Perfects and OKs are worth 2 points and Greats are worth 1, everything else is worth 0), and the final score is displayed as a percentage of the maximum possible dance points. The courses Naoki Standard, Nearly = 130, and Paranoia Brothers are used for rankings. Players are ranked first by how long they lasted, and then, in case of a tie, by percentage score.
Some machines have the ports to insert PlayStation memory cards. Such memory cards have to be PlayStation 1 (not PS2) memory cards with Link Data from the home version of DDR 5th Mix (the home version of DDRMax2 cannot create arcade-compatible Link Data). 5th Mix can create two different kinds of arcade link data; the Link Data file for DDRMAX2 is known as "New Version" Link Data and is backward-compatible with DDRMax arcade machines as well. Link Data serves two primary purposes: Score-saving and Internet Ranking. The user can save his or her scores from arcade performances, and whenever the game is played in the future, the arcade game will load the scores for each user and show them on the song-selection screen to show the player's best performances. These scores can also be viewed at home with DDR 5th Mix. DDRMAX2 also provides Internet Ranking codes based on the user's performance in the Challenge Mode courses. As with all of Konami's Internet Ranking events, the webpage for the game would allow users to enter in a generated password which contains their initials and scores for that session, and the webpage would display the rankings for those who have submitted codes. Link Data saves these passwords so that they may be entered much more conveniently.
The arcade game can exchange custom stepchart data with the home version, as well as any earlier version that has songs that are in DDRMAX2, though this requires special steps to be taken in DDRMAX2 to write a PlayStation 1-formatted save file, which must then be copied to the PlayStation 1 memory card by the user.
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