Everyone Wins Jnr

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This game takes the normal plush machine to a new level. With striking graphic presentation and WGA reliability, this game will add value for your customers.

It has two crane gantry combination, with two areas for holding stock. A large area for plush toys, and a smaller area for the consolation prize. The idea of this crane is to give the customer a prize, even if unsuccessful in winning a plush prize.

Game play involves the customer playing to win a plush toy. If successful, the game is over. However if unsuccessful, a secondary crane allows them to play for a prize. The secondary crane gives them several attempts to win and game over is not complete without them winning a prize from this area. This secondary prize value is usually about 10cents maximum, and may be cheap sweets.

This game has a proven track record for player appeal and reliability. The customer will not walk away from the game without winning something.

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