Overview of Taiwan's Amusement Machine Market for 2000This article comes from Highwaygames.com ![]() What were the most innovative games in Taiwan's amusement market last year? In the past, Mahjong machines, Mary machines and pinball games reigned in the local market, but current trends seem to be moving towards sport games, simulators and fruit games. Despite the change in trends, original and intriguing games were still successful regardless of the category into which they fall. New Poker Games Over 36 new poker games were launched last year. Astro Corp., for example, launched "Show Hand". Game Master System (GMS) released "Show Hand 2000", while Bao Ma Technology (BMC) had "Show Hand Club". King '99 Bonus, which had been very successful in the Taiwan market, was followed by "King '99 Bonus 2". Other games included "Taiwan Solitude", a touch screen poker game and "Golden Jack", a high-low game adding some spice to the traditional poker game. Music & Dancing Games ![]() past, only a few manufacturers developed any kind of music or dancing machine in Taiwan. The ones that did mainly concentrated on other types of video games. That all changed last year after dance machines went on a rampage in Japan. Since that time, Taiwanese companies have been committed to producing music and dance machines. International Game System (IGS) in particular has had good success developing the music and dancing games. At TAMA -GTI Expo 2000, several Taiwanese companies exhibited Korean-made music and dance machines, including Andamiro Enterprise's "Pump It Up DX" and Amuse World Corp's "EZ2 Dancer". Coin-operated Karaoke also received a lot of attention from foreign buyers, especially those from Brazil. Supplementary Features on Gift & Crane Machines Recent crane machines have begun to combine different kinds of games. The Taiwan-made 888 gift machine combines a pinball with a Mary machine. Another game, Soccer Champion, with a WMH-139 screen, featured two gift sections. Players can obtain gifts from both the top and the bottom. Goal Keeper 2 is a redemption machine operated using a roulette wheel. Other Taiwan-made crane games, including Strong Mariner, produced by Professional Electronic, Gold Jack, produced by Sun Yuan Enterprise and Charm Girl produced by Guan Shing Enterprise are all very popular. The games Conveni Station, Drill-O-Matic and Happy Gyro are new releases from Taito, Namco, Banpresto and Amuse World. Creative Fruit Games Continue to Roll Out. Taiwan's Subsino launched Desert Fox right after Desert Storm. Produced by Astro Corp, Magic Bomb is a 5-in-1 game. Other hit fruit games include Game Power System's Animal Wonders IV and Crown of the Golden Bell, Gang Yih Technology's Golden Brain Line Game, Youal-Jigh Electronic's Super Cheers, and Jigarry Industrial's Treasure. One game worth mentioning is Tarzan, a Mary/Fruit game that became very popular in Asia, especially in China. New Pure Amusement Games Selling in Large Quantities ![]() Taiwanese manufacturers launched new multi-player pure amusement games in the year 2000. Kao Lu Hand Enterprises released CD Rich Man, a second generation game which is doing extremely well. HK Racing is a linkable game for up to six players. Hewi Chung Electronic released its New Roulette, which allows up to twelve people to play at a time. Bingo Star and Roulette II were new products from Taiwan Shin-Lien-Shin Technology. Da Shr Dai launched New High Tech Ball and Bingo Dice. Super Match from Game Master System (GMS) did an excellent job with their design. At TAMA - GTI Expo 2000, EFA Corp's displayed Sega's Star Horse, which can accommodate ten players together with games such as Boat Race Ocean Hearts and New Bingo Club. New Mahjong Games Lack Innovation Mahjong is a very popular game in Chinese society, but that does not always translate to great sales of Mahjong machines in export markets. The crackdown on amusement machines in China has made the Mahjong machine market go from bad to worse. As a result, sales of Mahjong machines have dwindled a lot compared to their performance in the past. There were also hardly any creative or original Mahjong games released last year and most of the games released were just new versions of old games. Top Luck Star from IGS and Top Tycoon Winner 2 from Chia Nien Hua Development are examples of such sequel machines. Few Mary Games Launched ![]() the past three years, Mary games have been taking off in export markets. Unfortunately, their popularity slowed down after crackdowns took place in Brazil, Malaysia and China. GMS brought out two new Mary games last year. One was Captain Hook, a game that combines a video games with a Mary game, while the other game was a desktop game with a 5.5 inch screen, MINI 2000. Sun Giant Enterprise's Merry Carnival even offered a dancing Mary game. Liang Yih Trading also launched a new product called Super Skater. Both Golden Train and Volleyball 2001 are innovations from Wu mar Harng Enterprise. The new games combine spinning lights and reels and are designed especially for Latin American players. Taiwan's Pinball Games on the Decline Pinball machines petered out somewhat in the export market. No really impressive pinball games rolled out in 2000. A couple of pinballs that were released included Wu Mar Harng's Future Star, combining a pinball with a reel, and Big Rich. Corporate Cooperation Leads to Creative Amusement Games ![]() Fish Catcher could be considered the best-selling Taiwanese amusement game of last year. Taiwan-based EFA Corp and Japan-based KNT Co. worked hand in hand to develop Gold Fish Catcher, which received lots of orders at TAMA - GTI Expo 2000 and Italy's ENADA 2000. Jig Pup II, developed by Feiloli Electronic, was exhibited at the stand of Machines Games Automatics (MGA) of Spain's FER - Interazar 2000. Last year, there were many instances were companies cooperated together to create win-win situations. Amusement games, such as Subsino's Last Fighting, IGS's Knights of Valour 2, BMC's Royal Club II and Eastern Dragon II, did very well in the market in 2000. Fortune God, an amusement machine for promoting products by attracting consumers to a location to play games and win prizes, is expected to be very popular in the market. Other rosy games were the Body Fat Monitor and Mobile Phone Battery Charge Station. These machines were placed at locations where people tended to congregate such as movie theatres, train station and night markets. These machines are not considered to be games and therefore have less obstacles and more options for placement in the future. Kiddie Rides on the way to the Export Market Most kiddie rides, manufactured by Taiwan companies, are for domestic sale. It's very common to see 2-4 kiddie rides located around supermarkets, clinic waiting rooms, beauty salons and convenience stores around Taiwan. As more overseas operators show interest in Taiwan-made kiddie rides, more Taiwanese manufacturers have begun expanding their business to export markets. Japanese Simulation and Sport Games Dominant ![]() England's ATEI 2000 in January to Japan's JAMMA Show in September of 2000, powerhouse manufacturers of simulation games like Konami, Sega, Taito and Namco have always attracted crowds of players. These companies' agents in Taiwan, including Saint Fun International, Sume, Pan Asia Amusement, EFA Corp. introduced simulation games featuring car racing and shooting to the local market. As for Taiwan-made simulation machines, baseball games were the most common type. Hoop Shot from Unizan Industrial Corp., Energetic Baseball Game from Wei Ceheng Electronics and Slam Dunk 3 from Feiloli Electronic are some examples. As for video simulation games, Japanese products made up the lion's share. Soon after video simulation games are promoted in Japan, they are introduced into Taiwan. Take Sega and Namco for examples, they operate arcade centres in Taiwan, and when Japanese video games pass Taiwan's standards, the machines are installed in their arcades and amusement centres in Taiwan. Besides, these Japanese companies have strong distribution networks in Taiwan and new products are able to gain a standing in the local marketplace within a short period of time. Japanese video games are extremely popular among local players. Taiwan-made Pushers Performed Well Japan's products play an important role in the pusher machine market. Subsino introduced Sixties Dream from Japan into Taiwan and put a lot into its promotion. Sixties Dream is a game combining a pusher and a diamond train. Korean-based Amuse World launched Golden Gate, while Sigma launched Papuan. Local manufacturers developed some new pushers in 2000, such as Taiwan Yuanmei's Golden Fantasy, a pusher for six players as well as Youal-Jifh Electronic's Treasure Bank and Big Shock, which are pretty popular in the night markets of central Taiwan. Development of Local 3D VR Games Taking Off ![]() more and more theme parks and shopping malls are built in Taiwan, demand for 3D VR games continues to increase. Most 3D VR games are imported from Canada, the USA and the UK, but Taiwanese manufacturers are slowly catching up. Vivavr Technology attended many international park attractions shows last year and has developed Pom Pom, Magic Broom, Submarine Killer and the VR Touring System. Pascal Hydraulic & Simulation's Impulse is another 3D VR game developed by a Taiwanese manufacturer. In the realm of 3D VR games, Taiwan still has a long way to go but continues to gain ground. Parts & Accessories Still Out Front ![]() parts and accessories have always enjoyed a good reputation in the export markets. Pictured is Will Join Ent's director in Hong Kong AAE 2000. Taiwan-made parts and accessories have long held an edge in the export marketplace due to a wide selection of products, good quality and reasonable prices. A lot of local companies have long-term cooperation relationships with foreign operators such as Huai I Electronics, Pan Yes Electronics, Jyuee Ang Ltd., Supreme Exim Corp., and Yiin Wang Industries. To sustain their competitive edge, manufacturers work hard on bettering their products to meet the demands of their markets. Products including Chameleon from Ying Tchin Enterprise, Super Collector from Saint Fun International, and E-commerce Kiosk from Wee Chin to name a few, have acquired patent rights in both Taiwan and in China. Cabinet Manufacture Becoming Standardized The majority of cabinets in the market are made of ABS, with two different specifications, 14 inch and 20 inch All Pass cabinets. Multi-functional Big Rich Man cabinets are tailored for Mahjong games and Super 8 Line. Super 51 is a 51-inch screen projector made by Shyh Ywan. Wee Chin Enterprise, well-known fo its OK Baby series, also launched OK Touch, Q Baby and OK Senior. The company is also cooperating with Austria's Funworld. ![]() Haw Tian Co.,LTD. 2f, No 17, Pao Ching St., Taipei 105 Tel: +886-2-2760-7407 Fax: +886-2-2762-3873 E-mail: gametime@seed.net.tw twslot@ms33.hinet.net Website: http://www.taiwanslot.com.tw https://www.highwaygames.comhttps://www.highwaygames.com/arcade-news/overview-of-taiwan-s-amusement-machine-market-for-2000-325/ Copyright © 1999 - 2025, Highwaygames.com All Rights |