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Sega demonstrates Palm OS games

 
Sega demonstrates Palm OS games
Sega demonstrates Palm OS games
Sega has demonstrated a number of games for Palm OS handhelds during a keynote address at the PalmSource Japan conference. The games were developed specifically for the presentation using Metrowerk's Codewarrior and were run from a development board using a Motorola DragonBall MX1 processor.

They featured colour animation and 3D texture mapping. Sega announced in January 2001 that it would develop games for the Palm OS as part of a strategic move to exit the console business. It has already released a number of titles for J2ME mobile telephones. Sega was keen to stress the games, which included 'Smilebit', 'Borkov' and 'Triangle Magic', were not intended for commercial release, although they are available for trial download from a special web-site.

"When a new platform is born, developing and delivering a good quality software to the market is an important factor to drum up the business," said Shoji Ueda, President, Metrowerks Japan. "I think Sega's demo software has shown a possible path for developing game software for next generation Palm handhelds. In order to deliver a critical mass of software to the market, developers need a flexible development environment tailored to their needs. And it is our commitment to support and provide them with those tools."
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