GamesBeat Summit 2015 is the only event that brings together 180 gaming executives from all segments of the gaming platform ecosystem to develop a blueprint for the industry’s expansion in 2015.
New platforms from Amazon, Google, and Apple are rising to the global stage — clashing with established ecosystems of Sony, Microsoft, and Nintendo, but also emerging platforms in China, such as Tencent/WeChat and Alibaba gaming platform. Meanwhile, entirely new platforms like virtual reality are taking shape, and large consumer companies all over are considering games — or at least gamification — as areas where they can make money.
GamesBeat Summit will attract innovative game creators and business people who are trying to bridge these trends — innovating with games, attracting wide audiences, while also making money. The Summit will be one of the most important gatherings in the gaming industry, and is being held at the beautiful Cavallo Point Resort in Sausalito CA, featuring an intimate environment and great networking.
Participate in lively discussions via a series of small working groups designed to unlock greater opportunity for the gaming industry as a whole.
Key Themes at GamesBeat Summit
Platforms: From games as products to games as services, and the underlying plumbing
International expansion: The world is a village
Brands and franchises
Monetization, user acquisition, and retention
Understanding gamers
Deals: Follow the money
Agenda
May 5, 2015
12:00 pm - 1:30 pm
Cruise on the Bay hosted by the "European Alliance"
2:00 pm - 3:00 pm
General Registration | Wine & Cheese Reception
3:00 pm - 3:10 pm
Opening Remarks
Speaker: Dean Takahashi (GamesBeat)
3:10 pm - 3:20 pm
Mobile and AR/VR: The market growth awakens
Speaker: Tim Merel (Digi-Capital)
3:20 pm - 3:40 pm
Bold ideas from decades in gaming
Speaker: Nolan Bushnell (Inventor & entrepreneur)
3:40 pm - 4:00 pm
What comes next in democratizing game development
Speaker: John Riccitiello (Unity Technologies)
Moderator: Dean Takahashi (GamesBeat)
4:00 pm - 4:20 pm
Building beyond Gotham
Speaker: David Haddad (Warner Bros. Interactive Entertainment)
Moderator: Dean Takahashi (GamesBeat)
4:20 pm - 4:40 pm
Fireside Chat
Speaker: Thomas Hartwig (King)
Moderator: Dale North (VentureBeat)
4:40 pm - 5:00 pm
Smaller studio, scrappy games -- but a big roar
Speaker: Peter Levin (Lionsgate)
Moderator: Steve Peterson ([a]list)
5:00 pm - 5:20 pm
Disrupting Samsung’s Galaxy apps with a facelift and alternative platform
Speaker: Mihai Pohontu (Samsung)
Moderator: Dean Takahashi (GamesBeat)
5:20 pm - 5:40 pm
Fireside Chat
Speaker: Rick Thompson (Signia Venture Partners)
Moderator: Dean Takahashi (GamesBeat)
5:40 pm - 5:45 pm
Closing Remarks
Speaker: Dean Takahashi (GamesBeat)
5:45 pm - 6:45 pm
Opening Night Reception hosted by King
6:45 pm - 8:00 pm
Attendee Dinner
8:00 pm - 10:00 pm
Dessert Reception
May 6, 2015
7:30 am - 9:00 am
Breakfast
8:45 am - 8:55 am
Opening Remarks
Speaker: Dean Takahashi (GamesBeat)
8:55 am - 9:15 am
Zeptolab: The transformation story
Speaker: Misha Lyalin (ZeptoLab)
9:15 am - 9:35 am
What new game experiences will cloud supercomputing create?
Speaker: Yoichi Wada (Shinra Technologies) and Jacob Navok (Shinra Technologies)
Moderator: Dale North (VentureBeat)
9:35 am - 9:55 am
Rise of the mobile game franchise
Speaker: Kent Wakeford (Kabam)
Moderator: Ian Sherr (CNET)
9:55 am - 10:15 am
Gaming the culture wars: Adversity as a catalyst for industry maturity
Speaker: Kate Edwards (IGDA)
Moderator: Stewart Rogers (VentureBeat)
10:15 am - 10:45 am
Morning Break
10:45 am - 11:45 am
Boardroom Session: Platforms - From games as products to games as services, and the underlying plumbing
Chairs: Jules Urbach (OTOY), Thomas Hartwig (King), Mihai Pohontu (Samsung)
Facilitator: Michael Chang (NCSoft)
10:45 am - 11:45 am
Boardroom Session: International expansion - The world is a village
Chairs: Klaas Kersting (Gameforge), Teemu Huutanen (Next Games)
Facilitator: Stewart Rogers (VentureBeat)
10:45 am - 11:45 am
Boardroom Session: Brands and franchises
Chairs: Sunny Dhillon (Signia Venture Partners), Chris Akhavan (Glu Mobile)
Facilitator: Keith Boesky (Boesky & Co.)
10:45 am - 11:45 am
Boardroom Session: Monetization, user acquisition and retention
Chairs: Gil Shoham (Supersonic), Lisa Marino (RockYou)
Facilitator: John Koetsier (VentureBeat)
10:45 am - 11:45 am
Boardroom Session: Understanding gamers
Chairs: Dmitri Williams (Ninja Metrics), Terence Fung (Storm8), Jeff Tseng (CrowdStar)
Facilitator: Perrin Kaplan (Zebra Partners)
10:45 am - 11:45 am
Boardroom Session: Deals - Follow the money
Chairs: Michael Metzger (MESA Global), Jay Eum (TransLink Capital), Phil Sanderson (IDG Ventures)
Facilitator: Tim Merel (Digi-Capital)
11:45 am - 1:00 pm
Lunch
1:00 pm - 2:00 pm
Boardroom Session: Platforms - From games as products to games as services, and the underlying plumbing
Chairs: Jules Urbach (OTOY), Thomas Hartwig (King), Mihai Pohontu (Samsung)
Facilitator: Dean Takahaski (GamesBeat)
1:00 pm - 2:00 pm
Boardroom Session: International expansion - The world is a village
Chairs: Klaas Kersting (Gameforge), Teemu Huutanen (Next Games)
Facilitator: Stewart Rogers (VentureBeat)
1:00 pm - 2:00 pm
Boardroom Session: Brands and franchises
Chairs: Sunny Dhillon (Signia Venture Partners), Chris Akhavan (Glu Mobile)
Facilitator: Keith Boesky (Boesky & Co.)
1:00 pm - 2:00 pm
Boardroom Session: Monetization, user acquisition and retention
Chairs: Gil Shoham (Supersonic), Lisa Marino (RockYou)
Facilitator: John Koetsier (VentureBeat)
1:00 pm - 2:00 pm
Broadroom Session: Understanding gamers
Chairs: Dmitri Williams (Ninja Metrics), Terence Fung (Storm8), Jeff Tseng (CrowdStar)
Facilitator: Perrin Kaplan (Zebra Partners)
1:00 pm - 2:00 pm
Boardroom Session: Deals - Follow the money
Chairs: Michael Metzger (MESA Global), Jay Eum (TransLink Capital), Phil Sanderson (IDG Ventures)
Facilitator: Tim Merel (Digi-Capital)
2:00 pm - 2:15 pm
Afternoon Break
2:15 pm - 2:35 pm
Fireside Chat
Speaker: Lisa Marino (RockYou)
2:35 pm - 2:55 pm
The internationalization of mobile games
Speaker: Andrew Sheppard (GREE)
Moderator: Margaret Wallace (Playmatics)
2:55 pm - 3:15 pm
Crowdsourcing a platform: How players and developers shaped PlayStation's 4 success
Speaker: Adam Boyes (Sony Computer Entertainment Group)
Moderator: Dale North (VentureBeat)
3:15 pm - 3:35 pm
Marvel's bold path into digital games
Speaker: Peter Phillips (Marvel Entertainment)
Moderator: Dean Takahashi (GamesBeat)
3:35 pm - 3:55 pm
The video game industry’s path forward together – Unity and divergence
Speaker: Mike Gallagher (Entertainment Software Association)
Moderator: Ian Sherr (CNET)
3:55 pm - 4:15 pm
Five lessons learned from building a MOBA for touchscreens
Speaker: Kristian Segerstrale (Super Evil Megacorp)
4:15 pm - 4:35 pm
Capturing wider audiences via Google Play and Android TV
Speaker: Jamil Moledina (Google Play)
4:35 pm - 4:55 pm
How to succeed in China's hot (maybe too hot?) game market
Speaker: Jeff Lyndon (iDreamsky)
Moderator: Tim Merel (Digi-Capital)
4:55 pm - 5:15 pm
Closing Remarks
Speaker: Dean Takahashi (GamesBeat) and Dale North (VentureBeat)
5:15 pm - 6:15 pm
Closing Night Reception
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